PhaseJumpPro

Design Patterns Code for Unity Games

View the Project on GitHub coinbump/PhaseJumpPro

Module: Interface

Tools for dealing with UI.

Class: AttachFocusable

Description

When the object has focus, a child object is attached.

Example place a halo or cursor around the object that has focus. Or point to it.

Usage

Stability

Stable.

Class: ScaleFocusable

Description

When the object has focus, it is scaled.

Usage

Stability

Stable.

Class: TransformFocusable

Description

When the object has focus, it is transformed.

Usage

Stability

Stable.