Design Patterns Code for Unity Games
Parent: Model.Boards
Defines 8-way movement on a board in terms of north, east, west, etc.
Stable.
Defines left-right movement around an axis.
Example: look at cells surrounding a grid cell from left to right.
Stable.
Defines which adjacent cells are considered part of the axial rotation.
Example: exclude diagonal cells in a grid board during an axial rotation check.
Stable.